// Created by Crowbar 0.71
====== File Size ======
	48,333
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 795 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	796 - 1,039 theMdlFileData.theBones 1
	1,040 - 1,223 theMdlFileData.theAttachments 2
	1,224 - 1,235 theMdlFileData.theHitboxSets 1
	1,236 - 1,239 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	1,240 - 1,331 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 1
	1,241 - 1,244 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	1,245 - 1,247 anAnimationDesc.anAnimation [@ref] alignment [ 1B 00 00 ]
	1,248 - 1,375 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	1,376 - 1,607 theMdlFileData.theSequenceDescs 1
	1,608 - 1,611 [ref] aSeqDesc.theBoneWeights 1
	1,612 - 1,613 [ref] aSeqDesc.theAnimDescIndexes 1
	1,614 - 1,615 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	1,616 - 1,631 theMdlFileData.theBodyParts 1
	1,632 - 1,779 aBodyPart.theModels 1
	1,780 - 1,895 aModel.theMeshes 1
	1,896 - 1,903 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 ]
	1,904 - 1,947 theMdlFileData.theTextures 1
	1,948 - 1,951 theMdlFileData.theTexturePaths 1
	1,952 - 1,953 theMdlFileData.theSkinFamilies 1
	1,954 - 1,955 theMdlFileData.theSkinFamilies alignment [ 00 00 ]
	1,956 - 8,247 [ERROR] Unread bytes (non-zero) [ 02 00 00 00 9C E1 79 BF 9B E1 79 BF 64 0A AD BF 9C E1 79 3F 9B ... ]
	8,248 - 8,248 aSeqDesc.theActivityName = ""
	8,249 - 8,294 theNameCopy = "Weapons\grenades\smoke_grenade_projectile.mdl"
	8,295 - 8,302 theSurfacePropName = "grenade"
	8,303 - 8,314 aBone.theName = "static_prop"
	8,315 - 8,327 anAttachment.theName = "muzzle_flash"
	8,328 - 8,332 anAttachment.theName = "fuse"
	8,333 - 8,340 aHitboxSet.theName = "default"
	8,341 - 8,345 anAnimationDesc.theName = @ref
	8,346 - 8,349 aSeqDesc.theName = "ref"
	8,350 - 8,354 aBodyPart.theName = "body"
	8,355 - 8,387 aTexture.thePathFileName = "models\weapons\grenades\grenades"
	8,388 - 48,332 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 01 00 00 00 01 3E C8 58 38 03 00 00 56 ... ]
	48,333 - 48,333 END OF FILE + 1 (File size)
========================
